Southpaw

We are assigned a project to learn, understand, and reproduce the rules of the game of baseball from the perspective of an Information Architect.
We began our investigation into baseball by meeting at the park to try the game for ourselves. There were a few of us with practice, but the whole experience was more like a hilarious flash back to middle school gym class.
I discovered during the game that, despite all efforts to the contrary, I bat left-handed and when I do so, the ball tends to fly in the direction of my bat and then collide with it. Apparently this is a good thing.
I also discovered that I have a surprising amount of childhood memories associated with the game of baseball, like watching my dad play on his office team when I was very young, watching the game on TV while my mother snored away (because it always put her to sleep), and going to professional games with friends as I became older.
My only other experience playing baseball vaguely resembled batting practice at my childhood home in Atlanta. It was more like a game of chase, where my dad would sprint after the fly balls that I ‘accidentally’ lobbed toward the downhill side of 45-degree grassy surface of our backyard. I never dared to put a real team in the direct path of one of those hits.
I haven’t thought of these times in years, and the recollections are powerful. I hope to incorporate this strong emotional connection that I, and I know many others, have to the game into the visual description that I will create for this project. Also, we are able to choose the target age group for our concept map (which uses visual elements to demonstrate the rules of game play), and I intend to explore ways to tailor the map to children.

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