Taxonomy - fun, not stuffed, dead animals...

We reviewed a, “Taxonomy for Extracting Design Knowledge from Research Conducted During Design Cases” by Zimmerman, Evenson, and Forlizzi from the HCI Institute at Carnegie Mellon today in class. [phew!] The text is a written a lot like the title. Jon used a teaching technique which I found to be astoundingly affective – he gave the class 45 minutes to teach him about what was in the document. We had to not only figure out what was important to convey to him, but also how to best convey the information.

After about 10 minutes of going back and forth, we decided to simply discuss each section of the article aloud; I volunteered to take notes on the white board to outline to main points as we verbalized them, and so it was…

The best thing about this was that in order to convey the information to Jon and the other students that had not yet read the document (I admit, I was one…), we had to discuss and break down everything through a lot of discussion and debate. It also required that everyone stay involved the whole time to keep the conversation moving forward.

<>I came away with a good grasp of the information, in part because I was listening to and synthesizing what everyone was saying in order to write it on the board.


The most interesting portion, for me, was the comparision of a range of theories and practices:


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